/*
 * GameRabbitLogo.h
 *
 *  Created on: 2011-11-30
 *      Author: baixp
 */

#ifndef GAMERABBITLOGO_H_
#define GAMERABBITLOGO_H_
#include "Lib9.h"
#include "L9Sprite.h"
using namespace lib9bada;
class GameRabbitLogo: public L9IState {
private:
	Lib9* pLib9;
	long iLogoTime;
	L9Sprite* pLogoSprite;
public:
	GameRabbitLogo(Lib9* pLib9);
	virtual ~GameRabbitLogo();
	void Init();
	void Update();
	void Paint();
};

#endif /* GAMERABBITLOGO_H_ */
